Actionbound

What is it?

Actionbound is an app for playing digitally interactive scavenger hunts to lead the learner on a path of discovery. We call these multimedia based hunts ‘Bounds’.
The program quite literally augments our reality by enhancing peoples’ real-life interaction whilst using their smartphones and tablets. Create your app-based DIY escape game, a digital timeline of events or a places of interest tour, with the use of GPS coordinates and pre-placed codes and mysteries. Excellent for ice-breaking exercises, historical or archaeological sites, or more simply presenting a vision for the future. Take full advantage of the huge potential of gamification with the Bound Creator’s extensive game elements and tools like GPS locations, directions, maps, compass, pictures, videos, quizzes, missions, tournaments, QR codes and much more to create fun and exciting mobile app-based adventures.
Publish your amazing race to others and let them play it in the app with a mobile device as a tablet tour, scavenger hunt, paper chase or treasure hunt for friends or professionally managed as guided tour, at incentive events, for team building or employee trainings.

Example of use

With the help of the application, it is possible to create a city game and embed it on the map. the game allows multiple challenges. The student can solve pre-prepared tasks, take photos, record videos, etc., The game can be played using mobile devices. Each game is recorded in the system and thanks to a simple system of statistics, the results can be compared. The participant learns what he or she did right or wrong, what score he or she got and what place he or she currently holds. The application is free for private users, and for institutions, licenses must be purchased.

UDL Principles

UDL Engagement

Clarify vocabulary and symbols. Vary the methods for response and navigation. Minimize threats and distractions. Increase mastery-oriented feedback.

UDL Representation

Promote understanding across languages. Illustrate through multiple media. Optimize access to tools and assistive technologies.

UDL Action Expression

Activate or supply background knowledge. Give students opportunities to interact with the content in different ways.

Website

English

English Tutorial

Spanish

Turkish

Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them. [2021-1-ES01-KA220-SCH-000024456]

All results developed under the INCLUDL Schools framework are available under Attribution/NonCommercial Attribution 4.0 International.

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